ReturnTo Theme-Group-Choice | Onelevelup |
2C182 | SLOT MACHINES AND PERIPHERAL DEVICES | |
A63F5/04 ,511-5/04,512;5/04,601-5/04,615;5/04,680-5/04,699 |
A63F5/04,511-5/04,512;A63F5/04,601-5/04,615;A63F5/04,680-5/04,699 | BA | BA00 LOTTERY FUNCTION |
BA01 | BA02 | BA03 | BA05 | BA07 | BA09 | ||||
. Subjects using lottery results | . . Determination of winning | . . . Simultaneous winning combinations | . . Selection of presentation | . . Selection of execution or cancel of special games | . . Selection of the number of games | |||||||
BA11 | BA16 | BA17 | BA18 | |||||||||
. Timing to execute lotteries | . Generation/acquisition of random numbers taking account of fraudulence | . . with variable generation (acquisition) cycles | . . processing random numbers | |||||||||
BA21 | BA24 | BA30 | ||||||||||
. Determination using a plurality of tables | . Processing of winning flags | . Others* | ||||||||||
CA | CA00 RELATING TO GAME MEDIUM |
CA01 | CA02 | CA03 | CA04 | CA10 | ||||||
. Handling of game media | . . counting the number of game media | . . Determination of authentication or determination of value | . . Measures against clogging | . Others * | ||||||||
CB | CB00 INPUT MEANS/OPERATION MEANS |
CB01 | CB02 | CB03 | CB04 | CB05 | CB06 | CB07 | CB10 | |||
. Starting means | . Stopping means | . Bet means | . Check-out means | . Input means or reset means for set values 1-6 | . Operation means for presentation | . Operation means having different functions | . Others* | |||||
CC | CC00 REEL* |
CC01 | CC02 | CC03 | CC05 | |||||||
. Main reels | . . Reel windows other than 3x3 symbol display | . . The number of main reels being other than three | . Sub reels | |||||||||
CC11 | CC12 | CC13 | CC14 | CC15 | CC16 | CC18 | ||||||
. Reel structure | . . Cylindrical reels | . . Multiple reels | . . Belt types | . . Leaf types | . . Structure for assisting skill-stop | . Virtual reels using display means (LCD, or the like) | ||||||
CC21 | CC22 | CC24 | CC25 | CC26 | CC28 | CC29 | ||||||
. Drive control of reels | . . Control of speed (including speed control for stopping) | . . Pull-in control | . . . Variable number of pull-in frames | . . Kick-off control | . . Control of special variation modes | . . Automatic stop control | ||||||
CC31 | CC32 | CC33 | CC34 | CC36 | CC37 | CC38 | ||||||
. characterized by reel symbols per se | . . Symbols having sizes different from other symbols | . . Symbols having variable shapes | . . Symbols having variable colors | . . characterized by symbol arrays or symbol arrangements | . . . Same symbols being continuous on one reel | . . . Symbols extending over a plurality of frames or lines | ||||||
CC41 | CC42 | CC43 | ||||||||||
. Backlights | . . Light emission control | . . . Multiple colors | ||||||||||
CD | CD00 OUTPUT MEANS OTHER THAN REELS |
CD01 | CD02 | CD03 | CD04 | |||||||
. Pay lines | . . Selectable pay lines | . . . designated by players | . . Display modes | |||||||||
CD11 | CD12 | CD13 | CD16 | CD17 | ||||||||
. Image/video display means (EL, CRT, or the like) | . . by 7-seg dot (segment display) | . . . superimposed on main reels | . Decorative lamps (illumination means) | . . Light emitting patterns | ||||||||
CD21 | CD22 | CD23 | CD25 | |||||||||
. relating to sound (audio means) | . . Volume | . . Kinds of sound | . Movable bodies for presentation (character, gimmicks) | |||||||||
CD31 | CD32 | CD33 | CD34 | CD35 | CD40 | |||||||
. Objects of input/output to game machines (Terminals are classified in DA42) | . . Hall computers, or the like | . . Test or inspection | . . Game medium dispensers (medal dispensers) | . . Calling devices or information display devices | . Others* | |||||||
CE | CE00 OTHER FUNCTION IN MACHINE |
CE01 | CE02 | |||||||||
. Various information display (excluding functions similar to presentation) | . . Warning or error | |||||||||||
CE11 | CE12 | CE13 | CE14 | CE15 | CE17 | CE18 | ||||||
. processing of abnormalities | . . Resetting | . . at the fraudulence | . . Power failure | . . . Back-up processing | . . Restoration processing | . . . Restoration from power failure | ||||||
CE21 | CE23 | CE24 | CE26 | |||||||||
. Detection of occupation of player seats | . Air-conditioning or environment | . . Air cleaning | . Other additional functions* | |||||||||
DA | DA00 SLOT MACHINE BODY OR CONTROL PROCESSING |
DA01 | DA02 | DA03 | DA04 | DA05 | DA06 | DA07 | DA08 | |||
. Casing structure | . . Front parts (doors) | . . . Opening or closing mechanisms | . . . . Hinges | . . . . Locking mechanisms | . . . . holding doors opened | . . . Lower trays | . . . Decorative panels | |||||
DA12 | DA13 | DA16 | ||||||||||
. . Back part (boxes) | . . . Supporting or mounting structure of other members | . . Reinforcing structure | ||||||||||
DA21 | DA22 | DA23 | DA25 | DA26 | DA27 | |||||||
. Boards (DA21-DA27 include control of boards) * | . . Main boards | . . . Memory | . . Sub boards | . . . Display control boards | . . . Payout boards | |||||||
DA32 | DA33 | DA34 | DA35 | DA36 | DA37 | DA39 | DA40 | |||||
. . Kinds of data from main boards to sub boards | . . . Commands | . . . . Data specifying presentation patterns | . . . . uniquely determining output contents by sub boards | . . . Power failure signals | . . . Other data* | . . Data from sub boards to main boards | . . Board housing cases | |||||
DA41 | DA42 | DA43 | DA44 | DA45 | DA47 | DA48 | DA50 | |||||
. Designed wiring | . Designed connectors or terminals | . Sealing means | . Designed materials | . Auxiliary devices* | . Manufacturing methods* | . Reuse or recycling | . Others* | |||||
DB | DB00 MEASURE AGAINST FRAUDULENCE |
DB01 | DB02 | DB03 | DB05 | DB06 | DB07 | DB08 | DB09 | |||
. Fraudulent places inside game machines | . . Passages for game media | . . Starting means | . . Payout means for game media | . . Input means for set values (1-6) | . . Control boards | . . Wiring or connectors | . . Front parts (doors) | |||||
DB11 | DB14 | DB15 | DB16 | DB17 | DB18 | |||||||
. Fraudulence outside game machines | . Purposes of fraudulence | . . Fraudulent credit or bet | . . aiming at winning timing | . . Achievement of fraudulent winning | . . Fraudulent payout without achieving winning | |||||||
DB21 | DB22 | DB23 | DB24 | DB25 | ||||||||
. Modes of devices or the like for use in fraudulence | . . Mechanical devices | . . Electrical devices | . . Optical devices | . . Devices for generating radio waves | ||||||||
EA | EA00 MANAGEMENT |
EA01 | EA02 | EA03 | ||||||||
. The range of management | . . A plurality of stores (including membership systems of companies) | . . in halls | ||||||||||
EA11 | EA12 | EA13 | EA14 | EA16 | EA18 | |||||||
. Contents of management | . . Monitoring | . . . monitoring players | . . . Open or closed states of doors of game machines | . . Data collection for game operation, or the like | . . Management of players (customers) (personal information management) | |||||||
EA27 | EA30 | |||||||||||
. Various services (prize exchange, or the like) | . Others* | |||||||||||
EB | EB00 PERIPHERAL DEVICES |
EB01 | EB03 | EB05 | EB06 | EB08 | EB10 | |||||
. Calling devices or information display devices | . Portable devices | . Game medium counters | . Automatic replenishing or collecting mechanisms for game media | . Game medium acquisition boxes | . Chairs | |||||||
EB11 | EB20 | |||||||||||
. Game medium dispensers | . Others* |