F-Term-List

2C082 SLOT MACHINES, CARD GAMES OR BOARD GAMES
A63F1/00 -5/04,699
A63F5/04-5/04,531 AA AA00
KIND OF SLOT MACHINE
AA01 AA02 AA03 AA05 AA06 AA08 AA10
. having mechanical reels . . Pachinko slot machines with stop switches . . Casino types without stop switches . Video slot machines or electrical variable display means . . Casino types without stop switches . Disc slot machines or disc roulette types . Others *
AB AB00
CONTENT OF BONUS GAME OR SPECIAL GAME *
AB01 AB03 AB04 AB05 AB06 AB08 AB10
. Sub games in other than main reels . executing big bonuses (BB) . . A plurality of kinds of big bonuses (BB) being executable . . executing regular bonuses (RB) three times . . executing regular bonuses (RB) other than three times . without big bonus (BB) . executing single bonuses (SB)
AB11 AB12 AB14 AB15 AB16 AB17
. Conditions for starting bonus games . . stopping and displaying bonus symbols . Conditions for ending bonus games . . Predetermined amount of game media . . . The number of payout . . . The number of acquisition or difference in the number between payout and insertion
AB25 AB26 AB27 AB28 AB29
. . Completion of predetermined number of games . . Internal winning of specific winning combinations . . Achievement of specific winning combinations . . A lapse of predetermined time . . ending by a plurality of the above conditions
AB31 AB32 AB34 AB36
. Kinds of special games during bonus games . . Challenge time (CT) functions . . Assist time (AT) functions . . Stock time (ST) functions
AB42 AB43 AB44 AB45 AB47 AB50
. . Variable probability of winning specific winning combinations . . . Replay time (RT) functions . . . Concentration of small winning combinations . . . Concentration of single bonuses . . executing any two or more functions simultaneously . . executing other special games *
AB51 AB52 AB54 AB56 AB58 AB60
. Timing to start special games . . Timing determined by lotteries . . at the achievement of specific winning combinations . . at the start of bonus games . . at the end of JAC games . . at the end of games of small winning combinations
AB61 AB62 AB64 AB66 AB67 AB68 AB70
. Timing to end special games . . Timing determined by lotteries . . at the achievement of specific winning combinations . . Predetermined amount of game media . . . The number of payout . . . The number of acquisition . . at the end of predetermined number of games
AC AC00
CONTENT OF NORMAL GAME *
AC01
. Sub games in other than main reels
AC11 AC12 AC14 AC16
. Kinds of special games during normal games . . Challenge time (CT) functions . . Assist time (AT) functions . . Stock time (ST) functions
AC22 AC23 AC24 AC25 AC27 AC30
. . Variable probability of winning specific winning combinations . . . Replay time (RT) functions . . . Concentration of small winning combinations . . . Concentration of single bonuses . . executing any two or more functions simultaneously . . executing other special games *
AC31 AC32 AC34 AC36 AC38 AC40
. Conditions for achieving special games . . Results of lotteries for executing special games . . Achievement of specific winning combinations . . Execution of bonus games . . States of carrying over winning flags . . Predetermined operations by players
AC42 AC43 AC44 AC45 AC47 AC49
. . Predetermined amount of game media . . . The number of insertion . . . The number of payout . . . The number of acquisition . . Completion of predetermined number of games . . Time elements e.g. predetermined time
AC51 AC52 AC54 AC55 AC56
. Timing to start special games . . at the achievement of conditions . . after predetermined periods from achievement of conditions . . . after predetermined number of games . . . after predetermined time
AC61 AC62 AC64 AC65 AC70
. Conditions for ending special games . . Results of lotteries . . Achievement of specific winning combinations . . . Achievement of bonus games . . Predetermined operations by players
AC72 AC73 AC74 AC75 AC77 AC79
. . Predetermined amount of game media . . . The number of insertion . . . The number of payout . . . The number of acquisition . . The number of games . . Time elements e.g. predetermined time
AC81 AC82 AC84 AC85 AC86
. Timing to end special games . . at the achievement of conditions . . after predetermined periods from achievement of conditions . . . after predetermined number of games . . . after predetermined time
BA BA00
LOTTERY FUNCTION
BA01 BA02 BA03 BA05 BA06 BA07 BA08
. Subjects using lottery results . . Determination of winning . . . Simultaneous winning combinations . . Selection of presentation . . . Selection of timing of presentation . . . Selection of content of presentation . . . Selection of indication of winning combinations
BA12 BA13 BA14 BA15 BA17
. . Selection of execution or cancel of special games . . . Execution or non-execution of special games . . . Timing to start special games . . . Timing to end special games . . Selection of the number of games
BA21 BA22 BA23 BA26 BA27 BA28
. Timing to execute lotteries . . at the operations of starting means . . at the operations of stopping means . Generation of random numbers taking account of fraudulence . . with variable generation cycles . . processing random numbers
BA31 BA32 BA34 BA35 BA36 BA37 BA38 BA40
. Determination using a plurality of tables . . Tables with different determination probability . Processing of winning flags . . Winning flags allowed to be carried over to next games . . . A plurality of winning flags allowed to be carried over . . A plurality of kinds of winning flags being present simultaneously . . . One kind of winning flags prior to others . Others *
BB BB00
INDICATION FUNCTION
BB01 BB02 BB03
. Subjects to be indicated . . Players . . Authorised persons of game halls
BB11 BB12 BB13 BB14 BB15 BB16 BB17
. Contents of indication . . promoting operations or the like . . . insertion of game media . . . Starting means . . . Stopping means . . . . Order of operations . . . . Skill-stop
BB22 BB23 BB24 BB26 BB28
. . Internal winning . . . Bonus games . . . Small winning combinations . . False indication of internal winning . . Reliability of internal winning
BB32 BB33 BB34 BB35
. . Game states . . . Bonus games . . . Special games . . . Stopped and displayed results of main reels
BB42 BB43 BB44 BB46 BB48
. . Game histories . . . Content of games e.g. the number of games . . . The number of game media . . Warning or errors . . Other information e.g. set values *
BB51 BB52 BB53 BB54 BB55 BB56 BB57 BB58 BB59
. Indication timing . . at the insertion of game media . . at the operations of input means . . . at the operations of bet means . . . at the operations of starting means . . . at the operations of each stopping means . . . . at the first operations . . . . at the intermediate operations . . . . at the last operations
BB62 BB63 BB64 BB65 BB66 BB67 BB69
. . at the stopping and displaying of symbols . . Indication through a plurality of games . . . Variable indication modes . . Indication after predetermined periods from the achievement of conditions . . . after predetermined number of games . . . after predetermined time . . Timing other than during games
BB71 BB72 BB73 BB74 BB75 BB76 BB77 BB78 BB79 BB80
. Indication places . . Inside machines . . . Main reels . . . . Backlights . . . . Special variation modes or reverse rotation . . . . Combinations e.g. ready-to-win combinations or chance combinations . . . Display means other than main reels . . . . Image display means . . . . Sub reels . . . . Seven segments
BB83 BB84 BB85 BB86 BB88 BB89 BB90
. . . Decorative lamps . . . Switches for start or stop . . . Movable bodies . . . Casings per se . . outside machines . . . Portable apparatus e.g. mobile phones or PHS . . . Peripheral devices or equipment e.g. chairs
BB91 BB92 BB93 BB94 BB96 BB98 BB99
. Indication modes * . . visual . . . Images . . . Light . . audio or sound . . tactile . . . Vibrations
CA CA00
RELATING TO GAME MEDIUM
CA01 CA02 CA03 CA04 CA06 CA07
. Kinds of game media . . Tokens . . Balls . . Cash . . Storage media for game values . . . Cards
CA11 CA12 CA13 CA14 CA15 CA16 CA17 CA19 CA20
. Functions of game media * . . Light emission . . Authentication . . . obtaining information from inside . . . . IC . . . obtaining information from surfaces . . . . Bar codes . Slots having additional functions . . allowing simultaneous insertion of a plurality of tokens
CA21 CA22 CA23 CA24 CA25 CA27 CA29
. Handling of game media . . counting the number of game media . . . insertion . . . Payout . . . Storage . . Determination of authentication . . Measures against clogging
CA32 CA33 CA34 CA35
. . Conveyance . . . Supply to game machines . . . Conveyance inside game machines . . . Conveyance outside game machines
CA43 CA44 CA45 CA46 CA47 CA48
. . . Conveying means . . . . Rotary bodies . . . . . Discs . . . . . Sprockets . . . . . Screws . . . . . Rollers
CA54 CA55 CA56 CA57
. . . . Conveyor belts . . . . Bucket conveyers . . . . Oscillation bodies . . . . Slide bodies
CB CB00
INPUT MEANS *
CB01 CB02 CB03 CB04 CB05 CB07
. Starting means * . . Tilt levers . . . Movable in directions other than vertical directions . . . disposed on front surfaces of machine bodies . . . disposed in lateral sides of machine bodies . . Push button types
CB12 CB14 CB16 CB17 CB18
. . Starting means having additional functions . . Automatic starting means . . Detection means for operations . . . Transmission type sensors . . . Reflection type sensors
CB21 CB22 CB23 CB25 CB27 CB28
. Stopping means * . . Push button types . . . having round shapes . . Stopping means not corresponding to the number of reels . . Stopping means having additional functions . . . emitting light
CB31 CB32 CB33 CB35 CB37 CB38 CB39
. Bet means * . . One bet means . . A plurality of bet means . . Automatic bet means . . Bet means having additional functions . . . used also for starting . . . changing the number of bets
CB41 CB42 CB44 CB45 CB47 CB48 CB49 CB50
. Input means for set values 1-6 . . using keys . Operation means for presentation or the like . influencing on presentation by operations or the like . invalidating operations . . invalidating operations during presentation . . invalidating operations of starting means . . invalidating operations of stopping means
CC CC00
REEL *
CC01 CC02 CC03 CC05
. Main reels . . Reel windows other than 3x3 symbol display . . The number of main reels being other than three . Sub reels
CC11 CC12 CC13 CC14 CC16 CC17 CC18 CC19
. Reel structure . . Cylindrical reels . . . pasted with reel strips . . . holding reel strips with reel frames . . Multiple reels . . Belt types . . Leaf types . . Structure for assisting skill-stop
CC21 CC22 CC24 CC25 CC27 CC28 CC29
. Drive control of reels . . Control of speed . . Pull-in control . . . Variable number of pull-in frames . . Kick-off control . . . Kick-off of achievement of winning other than internal winning combinations . . . Kick-off of internal winning combinations
CC32 CC33 CC34 CC35 CC37
. . Special variation modes . . . Re-variation . . . Reverse variation . . . Delay in start of variation . . Automatic stop control
CC41 CC42 CC43 CC44 CC46 CC47 CC48
. characterised by reel symbols per se . . Symbols having sizes different from other symbols . . Symbols having variable meanings . . Symbols having variable colours . . characterised by symbol arrays . . . Same symbols being continuous on one reel . . . Symbols extending over a plurality of frames or lines
CC51 CC52 CC53 CC54 CC55 CC56 CC58
. Backlights . . Light emitting patterns . . . All lighting . . . Partial lighting . . . Flashing . . . Turning off at specific time but lighting under normal conditions . . Change in colours
CD CD00
OUTPUT MEANS OTHER THAN REEL *
CD01 CD02 CD03 CD04 CD05 CD06 CD07
. Pay lines . . Selectable pay lines . . . selected by the number of game media . . . designated by players . . Display modes . . . displaying in spots . . . displaying in lines
CD11 CD12 CD13 CD15 CD16 CD17 CD18 CD19 CD20
. Image display means e.g. EL or CRT * . . Liquid crystals (LCD) . . Dot matrix . . Arrangement positions . . . around main reels . . . superimposed on main reels . . . Upper sides . . . Lateral sides . . . Lower sides
CD22 CD23 CD24 CD25
. . Display modes * . . . Characters or pictures . . . Signs . . . Letters
CD31 CD32 CD33 CD34 CD35
. Decorative lamps . . Light emitting patterns . . . Partial lighting . . . Turning off light at specific time but lighting under normal conditions . . Change in colours
CD41 CD42 CD43 CD44 CD46 CD47 CD48 CD49
. relating to sound . . Volume . . . Adjustable volume . . . Silenceable volume . . Kinds of sound . . . Human voice . . . Background music (BGM) . . . Sound effects
CD51 CD54 CD55 CD56 CD57 CD58
. Movable bodies . Output terminals to outside machines . . for hall computers or the like . . for test or inspection . . for game medium dispensers . . for calling devices or for information display devices
CE CE00
OTHER FUNCTION IN MACHINE
CE01 CE02 CE03 CE04
. Various information display . . Explanation of games . . Demonstration including standby or customer attracting screens . . Data
CE11 CE12 CE13 CE14 CE15 CE16 CE17 CE18 CE19
. processing of abnormalities . . Resetting . . at the fraudulence . . Power failure . . . Back-up processing . . . . Backup of game states . . . . . Backup of flags . . . . . Backup of presentation . . . . Backup of amount of game media
CE22 CE23
. . Restoration processing . . . Restoration from power failure
CE31 CE33 CE34 CE36 CE37
. Detection of occupation of player seats . Air-conditioning or environment . . Air cleaning . Other additional functions * . . with tuners e.g. televisions
DA DA00
SLOT MACHINE BODY
DA01 DA02 DA03 DA04 DA05
. Casing structure . . Front parts or doors . . . composed of a plurality of door bodies . . . . A plurality of door bodies being arranged in parallel and in plane directions . . . . A plurality of door bodies being arranged superimposing in thickness directions
DA13 DA14 DA15 DA16 DA17 DA18 DA19 DA20
. . . Opening or closing mechanisms . . . . Hinges . . . . . having one pivot . . . . . having two pivots . . . . . having vertical pivots . . . . . having horizontal pivots . . . . Locking mechanisms . . . . holding doors opened
DA23 DA24 DA25 DA27 DA29
. . . Lower trays having additional functions . . . . having conveying devices . . . . having counting devices . . . connected with reel units . . . Decorative panels
DA32 DA33 DA34 DA35 DA36 DA37 DA38
. . Boxes in back part . . . Supporting or mounting structure of reel units . . . . Movable support for reel units . . . . . supported by long materials e.g. rails . . . Supporting or mounting structure of hopper units . . . . Movable support for hopper units . . . Supporting or mounting structure of power source units
DA42 DA44 DA46
. . Acoustic structure . . Illumination structure . . Reinforcing structure
DA51 DA52 DA54 DA55 DA56 DA58 DA60
. Boards . . Main boards . . Sub boards . . . Display control boards . . . Payout boards . . One-way communication from main boards to sub boards . . Two-way communication between main boards and sub boards
DA62 DA63 DA64 DA65 DA66 DA67 DA68 DA69
. . Kinds of data from main boards to sub boards . . . Commands . . . . uniquely determining output contents by sub boards . . . winning or losing internal winning . . . Presentation data . . . . Sound data . . . . Image data . . . . Light emission data
DA73 DA74 DA75 DA76 DA78 DA80
. . . Specification data for presentation patterns . . . Number of times of games . . . Power failure signals . . . Other data * . . Data from sub boards to main boards . . Board housing cases
DA81 DA82 DA83 DA84 DA85 DA86 DA87 DA88 DA90
. Designed wiring . Designed connectors . Sealing means . Designed materials . Auxiliary devices * . . Designed ashtrays . Manufacturing methods * . Reuse or recycling . Others *
DB DB00
MEASURE AGAINST FRAUDULENCE
DB01 DB02 DB03 DB04 DB05 DB06 DB07 DB08 DB09
. Fraudulent places inside game machines . . Passages for game media . . Starting means . . Reels . . Payout means for game media . . Input means for set values 1-6 . . Control boards . . Wiring or connectors . . Front parts or doors
DB11 DB14 DB15 DB16 DB17 DB18
. Fraudulence outside game machines . Purposes of fraudulence . . Fraudulent credit or bet . . aiming at winning timing . . Achievement of fraudulent winning . . Fraudulent payout without achieving winning
DB21 DB22 DB23 DB24 DB25
. Modes of devices or the like for use in fraudulence . . Mechanical devices . . Electrical devices . . Optical devices . . Devices for generating radio waves
EA EA00
MANAGEMENT
EA01 EA02 EA04 EA05 EA06 EA07
. The range of management . . A plurality of stores including chain stores . . in halls . . . Group management . . . Management of banks . . . Machine management
EA11 EA12 EA13 EA14 EA15 EA16 EA17
. Contents of management . . Monitoring . . . States of game machines . . . . monitoring players . . . . Set values 1-6 . . . . Open or closed states of doors . . . . Operation states of game machines
EA22 EA23 EA24 EA25 EA26 EA28
. . Data collection . . . Number of times of winning . . . . Number of times of bonus games . . . Number of games . . . Amount of game media e.g. insertion paid out or acquired . . Personal information
EA31 EA32 EA33 EA35 EA37 EA40
. Inspection or tests . . for model inspection . . for manufacturers or halls . Management of players or customers . Various services . Others *
EB EB00
PERIPHERAL DEVICE
EB01 EB03 EB05 EB06 EB08 EB10
. Calling devices or information display devices . Portable devices . Game medium counters . Automatic replenishing or recovering mechanisms for game media . Game medium acquisition boxes . Chairs
EB11 EB12 EB20
. Game medium dispensers . . communicated with game machines . Others *
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